![]() ![]() Related questions: Q: How do I mirror weights in blender?Ī: There are a few ways to mirror weights in Blender. Now that you have all of the options set up, you can go ahead and click on the Mirror Weight button. Zero Unselected: This option will set the weights of the unselected vertices to zero.įor this example, I am going to use the Keep Unselected option. Keep Unselected: This option will keep the weights of the unselected vertices the same. So, if a vertex has a weight of 0.5 on the left side, it will have a weight of 1.0 on the right side.įor this example, I am going to use the Relative option.įinally, you need to decide what you want to do with the vertices that are not selected. Relative: This option will mirror the weights relative to the center. So, if a vertex has a weight of 0.5 on the left side, it will have a weight of 0.5 on the right side. ![]() There are two options:Ībsolute: This option will mirror the weights exactly. Next, you need to decide how you want the mirroring to work. In this case, I am going to select the Y-axis. The first thing you need to do is select the axis that you want to mirror across. This will open up the Mirror Weight dialog box. Once you have the vertices selected, go to the Weight Paint menu and click on the Mirror Weight button. In this case, I am going to select all of the vertices on the left side of the head. Once you have the object selected, go into Edit Mode (press Tab) and then select all of the vertices on one side of the object. In this case, I am going to select a character's head. ![]() The first thing you need to do is select the object that you want to mirror. So, without further ado, let's get started! In this tutorial, I will show you how to create mirror weights in Blender, as well as how to troubleshoot some common problems that you may run into. However, there is one downside to mirror weights: they can be a bit tricky to set up. This can save you a ton of time, especially if you are working on a complex model. Instead of having to model both sides of an object separately, you can simply create one side and then mirror the weights to the other side. Mirror weights are a great way to save time when modeling symmetry objects, such as faces, characters, or buildings. I have been using it for about two years now and I absolutely love it! One of the things that I love most about Blender is the ability to create mirror weights. As most of you probably know by now, I am a big fan of the Blender 3D software. ![]()
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